Tycon801

Mining Minecraft · Platforms

Do CurseForge and Modrinth mostly share the same mods?

You find a mod on Modrinth, then look for the same page on CurseForge. I checked a community map that pairs roughly ten thousand projects on both stores. Almost all of those pairs are mods.

By Tycon801
Two market stalls of blocks sharing the same crates

Linked pairs

10,541

Same project linked by Modrinth ID and CurseForge ID.

How many are mods?

94%

9,933 of 10,541 pairs are labeled “mods.”

What this is.

A count of projects someone bothered to link by ID on both stores, not every project on either store, and not sales.

Why it matters.

If you bounce between stores, a lot of the big mods are the same project listed twice. Charts can still disagree on #1 even when catalogs overlap.

About 10,500 projects are linked on both stores

You find a mod (extra code that changes Java Minecraft) on Modrinth. A friend sends you the CurseForge page instead. You want to know if those are the same project, or two things that happen to share a name.

I wanted to know if those were the same project, so I checked a public map that pairs a Modrinth ID with a CurseForge ID. That is a real link, not a fuzzy title match. The map I saved has 10,541 of those pairs.

Almost all of those pairs are mods

9,933Mods
559Resource packs
49Shader packs
10,541Total linked pairs

About 9,933 of those pairs are labeled mods. That is about 94% of the map. Resource packs (new skins for blocks and items) make up most of the rest, at 559 pairs. Shader packs (pretty lighting) are only 49 of the linked pairs. That is less than half a percent of the map.

That mix matches what I already know from Modrinth’s whole catalog: shaders are rare, resource packs are common, mods dominate. The dual-store map is even more mod-heavy than Modrinth alone. Playable mods are the main thing people bother to list twice.

What this map is not

It is not every project on either store. It is not sales. It is not proof both pages stay in sync on every version. It only counts projects someone bothered to link by ID, so the real dual-store total could be higher.

Takeaway.

Tens of thousands of projects already have a twin listing. About 94% of those twins are mods.

See also

How I calculated it

Rows = 10,541. Domain tallies via CSV column domain. Share mods = 9933/10541 ≈ 94.2%.

Honest limits.

I used a public list that pairs the same project on both stores (mods, resource packs, shader packs). Broken or stale links are possible. Counts are from one save of that list (August 2026).

Sources

  1. Voxelum Cosmos project mapping export: numbers I saved in August 2026.
  2. Related: Modrinth platform statistics for catalog shape.